SDL_minesweeper/main.h

17 lines
257 B
C

#include "defs.h"
#define LOST 0
#define WON 1
#define GRID_X 8
#define GRID_Y 8
#define NUM_OF_BOMBS 5
int check_collision(SDL_Rect *, SDL_Rect *);
void tick();
void game_over(int);
void populate();
int check_adjacent(int, int);
void reveal(int, int);