removed unused sound effect
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parent
12fa29e391
commit
6e9961b5cc
4
audio.c
4
audio.c
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@ -4,7 +4,6 @@ Mix_Chunk * sfx_click = NULL;
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Mix_Chunk * sfx_click2 = NULL;
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Mix_Chunk * sfx_click2 = NULL;
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Mix_Chunk * sfx_explosion = NULL;
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Mix_Chunk * sfx_explosion = NULL;
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Mix_Chunk * sfx_win = NULL;
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Mix_Chunk * sfx_win = NULL;
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Mix_Chunk * sfx_lose = NULL;
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void init_audio()
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void init_audio()
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{
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{
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@ -24,7 +23,7 @@ void init_audio()
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sfx_click2 = Mix_LoadWAV("resources/click2.wav");
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sfx_click2 = Mix_LoadWAV("resources/click2.wav");
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sfx_explosion = Mix_LoadWAV("resources/explosion.wav");
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sfx_explosion = Mix_LoadWAV("resources/explosion.wav");
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sfx_win = Mix_LoadWAV("resources/win.wav");
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sfx_win = Mix_LoadWAV("resources/win.wav");
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sfx_lose = Mix_LoadWAV("resources/lose.wav");
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}
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}
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void play_audio(int sfx_index)
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void play_audio(int sfx_index)
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@ -57,6 +56,5 @@ void audio_destroy()
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Mix_FreeChunk(sfx_click2);
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Mix_FreeChunk(sfx_click2);
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Mix_FreeChunk(sfx_explosion);
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Mix_FreeChunk(sfx_explosion);
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Mix_FreeChunk(sfx_win);
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Mix_FreeChunk(sfx_win);
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Mix_FreeChunk(sfx_lose);
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Mix_Quit();
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Mix_Quit();
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}
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}
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